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Work of 2026

My goal was to make a realistic kitchen interior. Something I have never done before. I tried working with the thought of "less is more" to get a clean render. While also making it feel interesting with the light rays. 

 

Credits:

Textures: ambientCG & Poly Haven.

Models of the plants, pans, clock, trees and food containers: Poly Haven & Bproduction. 

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